This story is being continuously updated…. New updates are being added at the bottom…..

Original story (from October 09) follows:

Just in case you’re trying to get your head around why Rainbow Six Siege is throwing ‘server connection error’? Well, if so, find solace in the fact that you aren’t the only one facing issues lately.

A quick look at micro-blogging site Twitter conveys there are many other affected by the same issue. Going by user reports, the latest update patch Y4S3.2 created some issue. Here are some reports:

@UbisoftSupport Since the new @Rainbow6Game update today on PC I can not connect into a multiplayer match, and after I join a lobby I get disconnected and receive a “Rainbow Six Siege server connection error”. Do you know any other player facing this issue?

Due to the new patch I got a bug that my Rainbow Six Siege thinks its offline most of the time. And when its online and I try to connect to a custom lobby it loads a bit and my r6 goes offline again. Any Solution ?
@Rainbow6Game @UbisoftSupport @kurtextrem :D?

are servers down?

Down detector also conveys the service is encountering a glitch, as can be seen in the live outage map below:


While complains continue proliferating, what’s relieving is that Ubisoft support just acknowledged the glitch saying:

We’re aware of the issues affecting connectivity with Rainbow Six: Siege and are working towards resolving this ASAP


However, there’s no ETA for the fix as yet. Rest assured, we’re keeping a continuous tab on all related developments, and will update this page with relevant info as and when we come across any. So in case you’re encountering the problem discussed here, stay hooked for updates.

Update 1 (Oct 09)

Rainbow Six Siege connectivity glitch has been resolved.

Update 2 (Oct 09)

A scheduled maintenance will be conducted today with an estimated downtime of 20 minutes.

🛠️ Maintenance today for the Y4S3.2 Patch 🛠️

Console only
PS4: 9:00 EST / 13:00 UTC
XB1: 10:00 EST / 14:00 UTC
Estimated Downtime: 20 Minutes

Update 3 (Oct 09)

The 3.2 update for consoles has been delayed.

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